Anyone here is passionate about MMORPG? There are many of those games coming in the near future and there are 3 I'm following more than the others because they promise large-scale PvP battles, player-driven economy and strategy features :
Crowfall: Somewhat sandbox, medieval fantasy. Factions (12 gods) and guilds battle each others in time-limited campaigns. Complex crafting, deep character customization, frequent change of characters, different types of maps (personal player-built maps, PvE, PvP). Estimated delivery: weeks
Camelot Unchained: Mostly sandbox, medieval fantasy. Three realms fight each other in an eternal war. Moving isles, block-by-block construction, in-depth crafting, extremely large-scale battles, non-mirrored classes, procedurally-generated maps. Estimated delivery: months
Dual Universe: Sandbox, sci-fi. Organizations cooperate and wage war to control the universe. Single shard universe with million(s) of players, multiple unique planets, player-built spaceships and buildings, voxel-based terrain. Estimated delivery: months
Let me know if you've got a question!
Crowfall: Somewhat sandbox, medieval fantasy. Factions (12 gods) and guilds battle each others in time-limited campaigns. Complex crafting, deep character customization, frequent change of characters, different types of maps (personal player-built maps, PvE, PvP). Estimated delivery: weeks
Camelot Unchained: Mostly sandbox, medieval fantasy. Three realms fight each other in an eternal war. Moving isles, block-by-block construction, in-depth crafting, extremely large-scale battles, non-mirrored classes, procedurally-generated maps. Estimated delivery: months
Dual Universe: Sandbox, sci-fi. Organizations cooperate and wage war to control the universe. Single shard universe with million(s) of players, multiple unique planets, player-built spaceships and buildings, voxel-based terrain. Estimated delivery: months
Let me know if you've got a question!
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